The game from the legendary programmers John Carmack and John Romero, who worked together with American McGee, on the first-person shooter game that will run on anything: from mobile devices to engineering calculators. The game became the second in the series Doom, received improved multiplayer, graphics and improved optimization. The developers decided to take advantage of the progress of the computer hardware to fine-tune their game engine. The player still took control of the nameless space marine, which traveled through 30 non-linear levels. A level is considered to be completed after the player finds the coded doors. A solo company can be fashioned alone, and in multiplayer, to battle with friends today: for the game, there is a huge amount of third-party mods to play online without using of archaic dial-up connection.
Genre(s): Action, Shooter
This review uses data and images from RAWG.